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Old 10-17-2005, 04:15 PM   #1
LoS-NutzholzWolf
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Here is a quote from the news section again:
Quote:
BASINGSTOKE, ENGLAND (OCTOBER 17TH 2005) – DEEP SILVER and EGOSOFT are excited to finally announce that X³: REUNION has gone GOLD and will be blasting to players PC’s from the 28th October 2005

The sequel to the award-winning PC title X²: The Threat; X³: Reunion is an in-depth space simulation that thrusts players into an epic battle for control of the universe. The latest in graphics technology and a multi-purpose interface allow the player to fight, barter, pirate, police, steal and trade their way to domination. Featuring a real dynamically interactive AI and economic model, NPC pilots will help or hinder players on the way to salvation for the universe.



“In X³: Reunion, the universe has been developed with complete input from the fan community. A multitude of new missions, countless hidden items to find and unlock, NPCs to barter, trade and compete in factory building make for a challenged unparallel in the space simulation genre. The addition of new worlds, alien races and a plot that will keep you playing into long into the early hours, X³ propels space gaming back to the forefront of the gaming world in a way not seen since Elite was first released,” said Bernd Lehan, CEO EGOSOFT Studios. “With a unique open-ended style of game play, X³ is everything to all players: an action combat adventure, a trading simulation and a factory-building challenge, the player will think their way through the ultimate challenge in 21st century gaming.”



Features for X³: Reunion Include:

* Revolutionary in-house DirectX 9 engine, featuring the latest in graphical technology. Full use of the entire range of pixel shader technology is used to create realistic reflections
* Defeat your enemies through combat or commerce, blockades and building. Compete against traders who learn and improve as the game progresses
* Multi-functional user interface, offering complete user-defined control by mouse, keyboard, game pad or joystick of the unique X universe physics with controlled semi-Newtonian drifting
* Over 200 main game models designed in incredible detail and over 10,000 independent active objects interacting in the same real time environment as the player
* Additional content added post-release, including new missions, models, AI updates and new 3D content
* Vast factories in different sizes and constructs, spanning tens of kilometers in length built by NPCs and player alike
Here is a picture to really get the scale of things, there is a person in a space suit at the engines of the battle ship class vessel:

http://www.egosoft.com/games/x3/scre...screen_099.jpg

To further expand the perspective, those engines belong to this ship:

http://www.x2thethreat.com/games/x3/...screen_086.jpg
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Last edited by LoS-NutzholzWolf; 10-17-2005 at 04:31 PM.
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