The Hounds of Zeus  

Go Back   The Hounds of Zeus > General > Game Customization
Xbox Leaderboard FAQ Members List Calendar Today's Posts

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old 11-01-2001, 10:55 AM   #1
XMEN Timmain
Registered User
 
Join Date: Oct 2001
Location: Big D, Texas
Age: 52
Posts: 17
Default Need scripting help: Kerb's and T1 mortar targeting high/low

It's a little long to write out, so I'll post a link to the TribalWar.Com Forum thread.

http://www.tribalwar.com/forums/show...threadid=87915

Can anyone help me? I'm up for donating to the cause, and either solution (the revised TL/targeting beacon high/low state or the alteration to Kerb's Mortar Reticle) is acceptable, but I'd prefer the beacon fix.

=Timmain
__________________

"...the enemy's gate is DOWN."
-"Ender" Wiggin
"Good, bad... I'm the guy with the gun."
-Ashley J. Williams: Army of Darkness
Proud Member of the XMEN Clan and The Hounds of Zeus
Slave of Corporate America
"Cellar Dweller"
XMEN Timmain is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -8. The time now is 12:35 PM.




Since
April 6, 1999
The Hounds of Zeus Logo and all original content Copyright © 1999 - Gryphon, LLC All rights reserved.
vBulletin, Copyright ©2000 - 2024, Jelsoft
Have a nice day!