The Hounds of Zeus  

Go Back   The Hounds of Zeus > General > Main Forum
Xbox Leaderboard FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Search this Thread Display Modes
Old 04-01-2004, 02:39 AM   #1
Nilk
Registered User
 
Nilk's Avatar
 
Join Date: Feb 2002
Location: winter garden, FL
Age: 49
Posts: 142
Send a message via ICQ to Nilk Send a message via AIM to Nilk Send a message via MSN to Nilk Send a message via Yahoo to Nilk
Default Soldner

Just plunked down a $5 pre-buy at EB, for this game, which looks to have a large amount of playability, anyone else heard of it?
(from the same publishers, as sacred, http://soldner.jowood.com/ )
for those who don't like clicking here's a summary:
Simulation of a highly complex diplomatic system which creates the dynamic campaign and missions

Dynamic World Generation on the basis of digital satellite data with day/night cycle, weather and seasons

Realistic virtual battlefield: the advanced terrain engine with the new destruction system (ADS - Advanced Destruction System), which even allows for simulated damage by tactical nuclear warheads
Designed for Teamplay in Multiplayer: multitude team mission types and game elements for coordinated team action

Dedicated Server support up to 32 players, up to 128 players on special servers of game providers

Dynamic single player campaign with mission generator

Realistic weapon systems from the research laboratories of the weapon industry

SÖLDNER offers you a wide range of weapons. We call this the Soldier Weapon Systems (SWS).
It introduces the basic equipment like pistols and guns but also goes into details with specialized items like sniper rifles, explosives and rocket launchers.
The SWS will be updated with additional weapons on a weekly basis.

„Soldner“ brings the player the most complex destruction system seen in a multiplayer game. What you see is what you can destroy – even online.

In Söldner players are able to use a huge variety of vehicles for various roles in combat. We give our special attention to Chinese and Russian units first in the following updates. With the weekly updates we will inform you about tanks, helicopters, airplanes and other vehicles. Who ever wanted to shoot down a Mi-17 Helicopter from the sky with a T90-tank will be in good hands in Söldner.

(currently the list of vehicles shows 44 playable vehicles)

Söldner allows you to customize your characters. For the first time you can look cool without being limited to ready made full body skins. You can pick your helmet, face, jacket, trousers, boots, add some extras like sunglasses, tattoos, or backpacks and ready is your soldier :
When we designed Söldner we knew we wanted one thing different on our soldier characters: being able to customize beyond "skins". Skins were the first level of modification many games allowed. The disadvantages of the skin system are:


Skins can oftentimes only be seen by the client
Skins are full body skins, details can't be modified easily
Implementation of skin packs can be a pain

CMM - Multiplayer in Söldner
Welcome to our next feature of Söldner - CMM, or Customizable Multiplayer Modes.
Söldner is designed to support Multiplayer (MP) fully. This means we had to integrate most common and popular MP modes into the game. As we listed all MP modes we found in other games we quickly came to the conclusion that most are based on basic common gameplay. Let me quickly explain: underlying all modes are basic Deathmatch and Team Deathmatch rules. Add on top these rules:

Extract
One team has to enter a location and extract something and bring it back to a specific location. Popular modes using extract: Assault, Hostage Rescue, VIP Assassination, Capture the Flag.

Destroy
Something has to be destroyed by one team, the other team needs to prevent this. Popular modes: Bomb Run

Conquest
One or more flags have to be conquered. Team score is modified depending on flags captured.

As you can see most modes have one or more of those in common, are small modifications of them. This led us to the conclusion that we could let the user modify the rules of each multiplayer mode. Welcome to CMM.

(now going over to xmen forums with a copy of this, ha Stang! at you puny nightfire spam!)
NilKilla
Nilk is offline   Reply With Quote
Old 04-01-2004, 11:17 AM   #2
Stang
Team Captain
 
Stang's Avatar
 
Join Date: Mar 2001
Location: Everett, WA, USA
Age: 50
Posts: 3,859
Send a message via ICQ to Stang Send a message via AIM to Stang
Default

I wanna get rid of a game. And I've had luck with past games Gambit picked up Myst from me last time .

Game spammer
__________________
Stang is offline   Reply With Quote
Old 04-01-2004, 12:06 PM   #3
Nilk
Registered User
 
Nilk's Avatar
 
Join Date: Feb 2002
Location: winter garden, FL
Age: 49
Posts: 142
Send a message via ICQ to Nilk Send a message via AIM to Nilk Send a message via MSN to Nilk Send a message via Yahoo to Nilk
Default

yea, check the time, then go back to the sacred post, and realize that's all I cam here to do, lol
Nilk is offline   Reply With Quote
Old 04-01-2004, 04:03 PM   #4
Stang
Team Captain
 
Stang's Avatar
 
Join Date: Mar 2001
Location: Everett, WA, USA
Age: 50
Posts: 3,859
Send a message via ICQ to Stang Send a message via AIM to Stang
Default

__________________
Stang is offline   Reply With Quote
Old 04-01-2004, 09:44 PM   #5
XMEN Ashaman DTM
Forum wh0re
 
XMEN Ashaman DTM's Avatar
 
Join Date: Mar 2001
Location: Seattle, WA
Age: 46
Posts: 965
Send a message via ICQ to XMEN Ashaman DTM
Default

Did that monkey pull that banana out of his butt?

Eww...
XMEN Ashaman DTM is offline   Reply With Quote
Old 04-02-2004, 11:17 AM   #6
Stang
Team Captain
 
Stang's Avatar
 
Join Date: Mar 2001
Location: Everett, WA, USA
Age: 50
Posts: 3,859
Send a message via ICQ to Stang Send a message via AIM to Stang
Default

Talented monkey

Eww? Your pulling things out of your bum all the time .
__________________
Stang is offline   Reply With Quote
Old 04-02-2004, 04:19 PM   #7
FaLLGuY
Forum Regular
 
FaLLGuY's Avatar
 
Join Date: Oct 2002
Location: Plymouth, Minnesota
Age: 52
Posts: 146
Default

nothing wrong with that.
__________________
FaLLGuY is offline   Reply With Quote
Old 04-05-2004, 11:31 AM   #8
Stang
Team Captain
 
Stang's Avatar
 
Join Date: Mar 2001
Location: Everett, WA, USA
Age: 50
Posts: 3,859
Send a message via ICQ to Stang Send a message via AIM to Stang
Default

We have grown to expect it from you guys
__________________
Stang is offline   Reply With Quote
Old 05-12-2004, 07:48 PM   #9
Nilk
Registered User
 
Nilk's Avatar
 
Join Date: Feb 2002
Location: winter garden, FL
Age: 49
Posts: 142
Send a message via ICQ to Nilk Send a message via AIM to Nilk Send a message via MSN to Nilk Send a message via Yahoo to Nilk
Default Beta Demo v2

new update, they have a beta demo, and are regularly updating it
Soldner Beta Demo v2
__________________
BT_InPsyte
Nilk is offline   Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -8. The time now is 04:37 AM.




Since
April 6, 1999
The Hounds of Zeus Logo and all original content Copyright © 1999 - Gryphon, LLC All rights reserved.
vBulletin, Copyright ©2000 - 2024, Jelsoft
Have a nice day!