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Old 02-12-2003, 04:48 PM   #14
XMEN Ashaman DTM
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Join Date: Mar 2001
Location: Seattle, WA
Age: 47
Posts: 965
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The watercooling was just because I kept getting BSOD's from it running too hot. That was with an Athlon 1.4 GHz (the thunderbird). Those chips ran hot, and the XP is only slightly less hot. It's not overclocked at all.

I have v-synch disabled in everything. I don't get any glitches. I DO have AA always turned off too.

Also, my CPU, Graphics processor, and harddisk were all cooled. (Including the RAM on the graphics card.)


I have an ASUS A7V266-E MB as well. My harddisks were in a RAID-0 configuration (mirrored). But one of them died, and the other has a screwed up IDE bus so the drive isn't detected. The RAID idea is good, unless both disks have failures.


I also turned down the particle density all the way... when T2 first came out, it was a prime source for UE's. I just left it. I also have my texture compression at fastest. Skybox is on for the sky. For the player+weapons being drawn setting, I have it set to weapons only. The terrain textures are just a hair below max. I have most of the texture stuff turned just a hair down. (If I turn everything to max, except the particle density, I still get 60+ fps easily). I just like the fps up high so that I see everything.


I know that the GeForce 4's have similar performance to my card, except when AA is turned on. The GeForce3 Ti's are actually more crappy than my GeForce3 (I got one of the original ones). My card is also 64 MB, so it uses DDR memory where the 128 MB version uses SDR memory. No overclocking on the card either.

Also, in my BIOS, I have the AGP aperture set to 128 MB. And I turn off all unnecessary programs (all except my firewall, PC health monitor, and the graphics card monitor). If something overheats, I want to know about it.
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