Not to be a thorn in your side...
But isn't one of the most basic rules in battle to disrupt enemy logistics?
An army cannot fight on spirit alone, they must have food and supplies. By denying the enemy access to equipment, you sap their ability to fight.
Now I know this is a game, but shouldn't players, especially clan members who regularly play together as a coordinated team, be prepared for anything, including "base trashing"? I can see in a situation like Car Wars or Dueling that you wouldn't even consider base trashing, but it IS part of CTF almost as much as getting the flag itself.
Look at it this way. In a 5 on 5, 1 person can usually defend the base, another the flag, and the rest go O. If the opposing team goes ALL O, spike/clamps and mines are effective deterrents. If not, then its basically a stalemate.
I'm primarily a defensive player, but decent at HO, MO, and Dueling. I see defense as integral, and not just flag D. I think that at any point in a CTF game, a coherent team needs to be able to respond quickly to the needs of battle. If all 5 were to focus on base trashing, than they leave their base open for the other team to slip in and blow everything up.
Striking a balance between O and D marks the difference between a good team, and a GREAT team.
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"He Will Win
Whose Army Is Animated
By The Same Spirirt
Throughout Its Ranks"
-Sun Tzu The Art of War
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