Ghryphen
08-02-2001, 08:55 PM
In your .cs files, if you add // #autoload to the top they will show up in Writers support.vl2, without it your info isnt listed.
Also if you use // #readme then you will have a readme tab in-game. Then I would .vl2 the readme and script up to make sure they go to the proper directory.
It would help in determining the currently installed version number and contact info.
// #autoload
// #name = Automissile
// #version = 1.1
// #date = July 13, 2001
// #category = Automation
// #author = John Kelly
// #warrior = DeLukas
// #email = DeLukas@thzclan.com
// #web = http://www.thzclan.com
// #description = Adds a toggle button for automated missile fire
// #readme = scripts/autoexec/delukas/automissle.txt
// #status = release
w00t!
Pssssssst "Auto Flare" :D
Also if you use // #readme then you will have a readme tab in-game. Then I would .vl2 the readme and script up to make sure they go to the proper directory.
It would help in determining the currently installed version number and contact info.
// #autoload
// #name = Automissile
// #version = 1.1
// #date = July 13, 2001
// #category = Automation
// #author = John Kelly
// #warrior = DeLukas
// #email = DeLukas@thzclan.com
// #web = http://www.thzclan.com
// #description = Adds a toggle button for automated missile fire
// #readme = scripts/autoexec/delukas/automissle.txt
// #status = release
w00t!
Pssssssst "Auto Flare" :D