Kusiami
07-07-2001, 08:08 PM
Okay, I'm not a full member yet but that doesn't mean you shouldn't at least read this whole post. It may be long... but I haven't even started yet.. So we will see.
If you have spoken to me in our IRC room, you already know that I have been in the clan-running business for a while now. No, I'm not bragging, but I do know how to properly coordinate a clan's efforts towards the primary objective: Winning.
Although I am fairly new to Tribes2, the basic tactics are the same for every game. From online chess to Counter-Strike, basic strategic and diplomatic rules apply. I'm not about to get into clan politics right now, but that is sure to come in a later post.
*First of all, I don't see a "set" practice time. Unless it is posted somewhere else, I don't think we have one. If we do, I can stop now and you can "simply" update your calendar.
*I know we aren't really into the hardcore competition yet, but it is always good to be ready for when it comes. Regular practices and meetings can get us into habit. Regardless of what game we play, practice does make perfect. Those who do it more, are better than those who don't.
If I sound repetitive, keep reading! We need to coordinate our efforts, take initiative and go for the gold. Although you may not see the light right now, you will later on when we start competing. If we practice on a regular "Once-A-Week" basis, we will be able to get into the cool stuff like special ops and other such things. (I know I'm new, but I am seeing massive potential for real-time strategies and tactics to enable us to fight like true team warriors.)
Tribes2 is a team-combat game. Team-Combat is what you see. For those of you who go into frequent dueling games I will break it down. "Team" - I'm not a dictionary, but this does stand for several things. "Together", "Effort", "Agility" and "Movement". You all know what combat is, regardless of what game-type you play.
In order to play Tribes2 the way it was meant to be played, we must practice as a team. During practices we would utilize all the aspects of team Tribes2. We will turn ourselves into the perfect fighting machines, and we will also become even closer than we already are. A close unit, is a strong unit. If we can work well together as a team, we will triple our fighting power.
I also suggest we make an in-game only ranking system. Just so we all know what our jobs are and who directs who. I suggest standard US Army ranks for simplicity. Of course ranks would only be for the game, because sometimes people can pull rank and.. well, completely ruin relationships. Some of you may already know what I mean, others wont until they have to face that problem themselves.
Before this gets too long to post or check for spelling errors, I will stop now. All suggestions are welcome because this isn't my forum, but it is a free country. (Both Canada and the United States of "NORTH" America)
Just one more suggestion for meeting times. Every Sunday at 9:00pm Eastern Standard Time (2100). That seems to be the "standard" for most units of most games. Any time on Sunday is fine for me, but that would be great for all of us.. I hope.
Well, cya all on IRC.
Ravenheart out.
If you have spoken to me in our IRC room, you already know that I have been in the clan-running business for a while now. No, I'm not bragging, but I do know how to properly coordinate a clan's efforts towards the primary objective: Winning.
Although I am fairly new to Tribes2, the basic tactics are the same for every game. From online chess to Counter-Strike, basic strategic and diplomatic rules apply. I'm not about to get into clan politics right now, but that is sure to come in a later post.
*First of all, I don't see a "set" practice time. Unless it is posted somewhere else, I don't think we have one. If we do, I can stop now and you can "simply" update your calendar.
*I know we aren't really into the hardcore competition yet, but it is always good to be ready for when it comes. Regular practices and meetings can get us into habit. Regardless of what game we play, practice does make perfect. Those who do it more, are better than those who don't.
If I sound repetitive, keep reading! We need to coordinate our efforts, take initiative and go for the gold. Although you may not see the light right now, you will later on when we start competing. If we practice on a regular "Once-A-Week" basis, we will be able to get into the cool stuff like special ops and other such things. (I know I'm new, but I am seeing massive potential for real-time strategies and tactics to enable us to fight like true team warriors.)
Tribes2 is a team-combat game. Team-Combat is what you see. For those of you who go into frequent dueling games I will break it down. "Team" - I'm not a dictionary, but this does stand for several things. "Together", "Effort", "Agility" and "Movement". You all know what combat is, regardless of what game-type you play.
In order to play Tribes2 the way it was meant to be played, we must practice as a team. During practices we would utilize all the aspects of team Tribes2. We will turn ourselves into the perfect fighting machines, and we will also become even closer than we already are. A close unit, is a strong unit. If we can work well together as a team, we will triple our fighting power.
I also suggest we make an in-game only ranking system. Just so we all know what our jobs are and who directs who. I suggest standard US Army ranks for simplicity. Of course ranks would only be for the game, because sometimes people can pull rank and.. well, completely ruin relationships. Some of you may already know what I mean, others wont until they have to face that problem themselves.
Before this gets too long to post or check for spelling errors, I will stop now. All suggestions are welcome because this isn't my forum, but it is a free country. (Both Canada and the United States of "NORTH" America)
Just one more suggestion for meeting times. Every Sunday at 9:00pm Eastern Standard Time (2100). That seems to be the "standard" for most units of most games. Any time on Sunday is fine for me, but that would be great for all of us.. I hope.
Well, cya all on IRC.
Ravenheart out.