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Old 11-01-2001, 09:55 AM   #1
XMEN Timmain
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Default Need scripting help: Kerb's and T1 mortar targeting high/low

It's a little long to write out, so I'll post a link to the TribalWar.Com Forum thread.

http://www.tribalwar.com/forums/show...threadid=87915

Can anyone help me? I'm up for donating to the cause, and either solution (the revised TL/targeting beacon high/low state or the alteration to Kerb's Mortar Reticle) is acceptable, but I'd prefer the beacon fix.

=Timmain
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Old 11-01-2001, 09:59 AM   #2
Cerberus
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Tim,
look for the older Kerb reticle. thats what you need. I have a copy and so does BJ. Kerb changed it after a couple of months.
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Old 11-01-2001, 10:33 AM   #3
XMEN Timmain
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Jester:

Mail it to me, if it's small enough.

praxx42@usa.net

=Timmain
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Old 11-01-2001, 10:40 AM   #4
XMEN Timmain
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Jester, one more thing:

Ever heard of the concept of "Time On Target?" I just figured it out last night, and that's why I'm trying to get the T1 targeting beacon into T2.

BTW, if you DO understand "TOT," don't mention it to anyone yet. I'm working on making it useable for everyone in THZ and XMEN, and want to get a working solution before announcing it. Thanks.

=Timmain
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Old 11-01-2001, 03:22 PM   #5
Stang
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Nothing is too long, well ok there are somethings but I wont go there dont want to embarrass any of you

We are always seein who can write the longest thread
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